📘 Framework Belajar Roblox Studio: Dari Pemula hingga Advanced

🔹 Level 1: Pemula (Getting Started & Dasar-Dasar)

🎯 Tujuan: Memahami lingkungan Roblox Studio dan dasar scripting.
Materi Utama:

  1. Pengenalan Roblox Studio
    • Instalasi Roblox Studio.
    • Interface: Explorer, Properties, Toolbox, Viewport.
    • Navigasi workspace & hierarchy.
  2. Dasar-Dasar Building
    • Membuat part (block, sphere, wedge, cylinder).
    • Mengubah ukuran, posisi, warna, material.
    • Grouping & anchoring objek.
  3. Pengenalan Lua Scripting
    • Apa itu Lua & Script Editor.
    • Membuat script sederhana (print, variable, loop).
    • Event dasar: Touched, Clicked.
  4. Mini Project Pemula
    • Membuat obby sederhana (parkour game).
    • Membuat pintu yang terbuka saat tombol ditekan.

🔹 Level 2: Menengah (Gameplay & Interaksi)

🎯 Tujuan: Membuat game interaktif dengan GUI, leaderboard, dan mekanik gameplay.
Materi Utama:

  1. Player & Character Control
    • Manipulasi karakter.
    • Custom spawn points.
    • Health system.
  2. Gameplay Mechanics
    • Script coin collection.
    • Leaderboard dengan DataStore sederhana.
    • Checkpoint system.
  3. GUI & UX Design
    • Membuat GUI (text, image, buttons).
    • Score/coin display.
    • Menu sederhana (play, exit, settings).
  4. Game Publishing
    • Upload game ke Roblox platform.
    • Setting permissions (private, friends, public).
    • Basic monetization (gamepass).
  5. Mini Project Menengah
    • Membuat game collect-coin + leaderboard.
    • Membuat mini racing game dengan checkpoint.

🔹 Level 3: Advanced (Professional Game Development)

🎯 Tujuan: Mengembangkan game kompleks dengan AI, monetisasi, dan multiplayer.
Materi Utama:

  1. Advanced Lua Scripting
    • Module scripts & function reuse.
    • RemoteEvent & RemoteFunction (client-server communication).
    • Advanced DataStore (save/load player data).
  2. Physics & AI
    • NPC dengan pathfinding.
    • Enemy AI (patrol, chase, attack).
    • Vehicle system (car, plane, boat).
  3. Game Economy & Monetization
    • In-game shop dengan virtual currency.
    • Gamepass & developer products.
    • Marketplace integration.
  4. Multiplayer & Networking
    • Server vs client scripting.
    • Anti-cheat dasar.
    • Leaderboard global.
  5. Optimization & Polish
    • Performance tuning.
    • Sound design & animation.
    • UI/UX best practices.
  6. Project Advanced
    • RPG sederhana dengan quest system.
    • Tycoon game (simulasi bisnis).
    • Multiplayer survival game.

🔹 Framework Waktu Belajar

  1. Minggu 1–2 (Pemula): Dasar Roblox Studio + Lua.
  2. Minggu 3–4 (Menengah): Gameplay mechanics, GUI, dan publishing.
  3. Minggu 5–8 (Advanced): AI, multiplayer, monetisasi, polish project.

👉 Dengan framework ini, siswa bisa mulai dari membuat game sederhana → sampai game profesional yang bisa dipublish dan menghasilkan Robux.

 

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